Design Brief
In summary, my partner and I decided we create a game where the player controls a ball to find its way out of a maze of floating platforms. The way forward will fork and one of us will read out a question and point to each of the ways with a different answer. The player will roll the ball in the direction they think is correct. Should the player fail to roll the right way, the ball will fall right through the platform and the game will be over. The player is timed and has to collect coins along the way so it trains your mind to quickly respond and search for information in your head.
Plan
While my partner learnt to code the game, I was in charge of making the graphics and soundtrack. First, I used software called Mixcraft to create a simple tune with a beat and bass so as not to distract the player in game but give something to listen to. I must then come up with questions for Raza to
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Time
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Task
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Equipment
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Completion
|
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2 Feb – 7 Feb
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Create free flowing, non-distracting
soundtrack.
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Sound editing software Mixcraft.
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Complete
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7 Feb – 10 Feb
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Meet with Raza and check if
soundtrack fits.
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Raza’s computer.
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Complete
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10 Feb – 11 Feb
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Improve the soundtrack.
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Sound editing software
Mixcraft.
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Complete
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13 Feb – 17 Feb
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Brainstorm suitable textures for the game features
+ add them.
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Pencil, paper, internet.
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Complete
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20 Feb
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Test the new textures with partner.
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Raza’s computer.
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Complete
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20 Feb – 22 Feb
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Improve / find better textures
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Computers, internet.
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Complete
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24 Feb – 28 Feb
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Think of questions for the game and print + finishing
touches.
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My computer, MC word, printer.
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In progress
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